Demo

Technical Artist

Meta
Burlingame, CA Full Time
POSTED ON 2/11/2022 CLOSED ON 3/26/2022

What are the responsibilities and job description for the Technical Artist position at Meta?

As a part of that mission, we are pioneering the future of social virtual reality applications, and we need industry leading technical artists. Come join small teams creating genuinely new experiences within virtual reality. This is a rare opportunity to use your artistic talent to help define the look and feel of this medium for a vast audience of future participants. Join us in creating the future!


Responsibilities:

  • Partner closely with the engineering and design teams to define and develop content in bespoke VR engine, Unity, Unreal, and other graphic engines.
  • Optimize content through enhancing performance and instructing the artists and designers on asset creation, modeling and texturing best practices.
  • Work closely with engineers to implement interactive objects and systems.
  • Quickly solve issues with your cross-functional peers.
  • Thrive in a dynamic, fast-paced environment.
  • Responsible for maintaining assets from creation to shipping.
  • Ability to collaborate and iterate based on the team's needs.
  • Develop DCC tools and plug-ins.
  • Develop broad technical expertise to assist in a wide variety technical and artistic tasks.



Minimum Qualifications:

  • 3 years experience with Maya Python/PyMEL, C API, PySide/PyQt.
  • 3 years of experience in game development or film as a Technical Artist.
  • Experience collaborating on multi-disciplinary teams.
  • Experience communicating across team members including engineers and artists.
  • Knowledge of 3D modeling and asset creation packages like Maya, Houdini, Substance Painter, Substance Designer, ZBrush, Knald, Marmoset, Photoshop, etc.
  • Experience with game optimization techniques.



Preferred Qualifications:

  • 3 years experience with Maya Python/PyMEL, C API, PySide/PyQt.
  • 3 years of experience in game development or film as a Technical Artist.
  • Experience collaborating on multi-disciplinary teams.
  • Experience communicating across team members including engineers and artists.
  • Knowledge of 3D modeling and asset creation packages like Maya, Houdini, Substance Painter, Substance Designer, ZBrush, Knald, Marmoset, Photoshop, etc.
  • Experience with game optimization techniques.



Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities - we're just getting started.

Facebook is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.Facebook is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

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