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Technical Animator

QDStaff
Clark, NV Full Time
POSTED ON 1/2/2025 CLOSED ON 3/30/2025

What are the responsibilities and job description for the Technical Animator position at QDStaff?

Join a pure mobile gaming company as a Technical Animator and ride the global game playing wave with a team of talented game developers building games for global distribution. Work from home available.

Our client's games are sold out. Every game they can make for over two years is sold. They need a talented animator and rigger on their team to deliver compelling and entertaining games.

Responsibilities:

  • Create and animate characters, environments, and FX in different styles.
  • Applies knowledge of optimization techniques to meet memory limitations.
  • Prepares assets for export in the most cost efficient manner, considering size, dimensions, and resolution.

Job Knowledge: 

  • Strong communication skills
  • Exceptional proficiency with Adobe Creative Suite and Spine
  • Exceptional technical proficiency in processing all types and sizes of graphical assets according to specific requirements with a demonstrated comfort level utilizing a variety of tools, utilities, techniques and procedures.
  • An understanding of the limitations that come with mobile hardware and web-based games. 
  • At least 3 years experience using Spine, preferably without using the mesh tool
  • Experience in slot machine games (mobile platform) is a plus
  • Knowledge in 3D animation is a plus

Benefits:

  • Medical, dental, vision 100% coverage for employee
  • Generous vacation
  • 401k match
  • Work from home

Location:

  • You may live anywhere in Texas or Nevada (the states where this company is a registered employer)
  • Relocation expenses are paid - to anywhere in those states you want to live.
  • Remote work from home

About the Company:

In 2019 this company inked a deal with the world's largest game distributor and has funding and runway to build innovative slot games they would want to play. With two games in the market they are ready to expand the team. They are founded on three principles: Player Focused, Math First and Fun!

Get the benefits of a small self-directed game studio with no bureaucracy and none of the start-up downsides.

Salary : $65,000 - $110,000

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